Magic
Terminology
Creature - A permanent type representing a living being. Sorcery - A spell type that is cast and then put into the graveyard. Summoning sickness - only affects creatures Tapped out - A state where a player has no untapped lands available to use for mana.
Flying - A keyword ability that allows a creature to avoid being blocked except by creatures with flying or reach. Touch death - A state where a creature with 0 toughness is put into the graveyard.
Instants and activated abilities(:) can be used at any time. Sorceries, creatures, artifacts, enchantments, and lands can only be played on my own main phases and not in response to other spells or abilities.
block does not require to be tapped
Permanents Spell
- Creatures - Represent living beings and can attack or block.
- Artifacts - Colorless permanents that can represent magical items or constructs.
- Enchantments - Represent ongoing magical effects and can enchant creatures, lands, or other permanents.
- Lands - Provide mana and are the foundation for casting spells.
- Planeswalkers - Powerful allies that can use one of their abilities each turn.
- Battles - A new type of permanent introduced in the latest set, representing a conflict between two sides.
Non-Permanent Spells
- Instants - Spells that can be cast at any time, even during an opponent’s turn.
- Sorceries - Spells that can only be cast during your main phase when the stack is empty.
Parts of a turn
- Untap step
- Draw step: except on the first player first turn
- 1st Main: cast spell, play one land
- Combat: player declares attackers, defending player declares blockers, and then all damage is dealt at once
- 2nd Main: cast spells, play one land if not played at 1st Main. Normally use land and put new creatures
- End Step
- Discard down to hand size(7 is the maximum hand size)
- “UNTIL END OF TURN” effects stop + Damage wears off
-
Beginning Phase
- Untap step
- Upkeep step
- Draw step
-
Main Phase
- Play lands
- Cast spells
-
Combat Phase
- Declare attackers
- Declare blockers
- Combat damage
-
Ending Phase
- End step
- Cleanup step
I am a defender
- Blocking - When an opponent declares an attacker, I can choose to block with my creatures.
- Instant - I can cast instants at any time, even during my opponent’s turn.
- Activated Abilities - I can use activated abilities of my creatures and other permanents at any time.
There are two time:
- before attacker attacks, we can use instants and activated abilities.
- once opponent attacks, we can use instants and activated abilities.
Notes
- “I cast
on your ” - “Before it resolves, I cast
on my ”
Deck #1: Blue Farm
Wincon
Thassa’s Oracle + Demonic Consultation Thassa’s Oracle + Tainted Pact Underworld Breach + Lion’s Eye Diamond Underworld Breach + Brain Freeze Intuition search for Underworld Breach, Lion’s Eye Diamond, and Sevinne’s Reclamation. Mnemonic Betrayal Ad Nauseam
Mystic Remora + Esper Sentinel Rhystic Study + Esper Sentinel
Advantage Engine
Esper Sentinel Ragavan, Nimble Pilferer mainly in the early game.
++
Dockside Extortionist Drannith Magistrate Swords to Plowshares Dispel Path to Exile
1 Kraum, Ludevic's Opus (C16) 34
1 Tymna the Weaver (C16) 48
1 Ad Nauseam (ALA) 63
1 An Offer You Can't Refuse (SNC) 464
1 Ancient Tomb (TMP) 315
1 Arcane Signet (ELD) 331
1 Arid Mesa (ZEN) 211
1 Badlands (ME4) 241
1 Birgi, God of Storytelling // Harnfel, Horn of Bounty (KHM) 123
1 Bloodstained Mire (ONS) 313
1 Borne Upon a Wind (PLTR) 44s
1 Brain Freeze (SCG) 29
1 Cabal Ritual (TOR) 51
1 Cavern of Souls (AVR) 226
1 Chain of Vapor (ONS) 73
1 Chrome Mox (MRD) 152
1 City of Brass (ME4) 243
1 Command Tower (CMD) 269
1 Culling the Weak (EXO) 55
1 Dark Ritual (CEI) 99
1 Deflecting Swat (C20) 50
1 Demonic Consultation (ICE) 121
1 Demonic Tutor (30A) 398
1 Diabolic Intent (PLS) 42
1 Dragon's Rage Channeler (MH2) 121
1 Enlightened Tutor (MIR) 14
1 Esper Sentinel (MH2) 328
1 Exotic Orchard (CON) 142
1 Faerie Mastermind (MOM) 58
1 Fellwar Stone (DRK) 102
1 Fierce Guardianship (C20) 35
1 Final Fortune (MIR) 173
1 Flare of Duplication (MH3) 416
1 Flooded Strand (ONS) 316
1 Flusterstorm (PLST) CMD-46
1 Force of Negation (MH1) 52
1 Force of Will (ALL) 28
1 Gamble (USG) 188
1 Gemstone Caverns (TSP) 274
1 Grand Abolisher (M12) 19
1 Imperial Seal (PTK) 78
1 Into the Flood Maw (BLB) 52
1 Intuition (TMP) 70
1 Jeska's Will (CMR) 187
1 Lion's Eye Diamond (MIR) 307
1 Lotho, Corrupt Shirriff (LTR) 370
1 Lotus Petal (TMP) 294
1 Mana Confluence (JOU) 163
1 Mana Vault (LEB) 260
1 Marsh Flats (ZEN) 219
1 Mental Misstep (NPH) 38
1 Mindbreak Trap (ZEN) 57
1 Mistrise Village (TDM) 261
1 Misty Rainforest (ZEN) 220
1 Mnemonic Betrayal (GRN) 189
1 Mockingbird (BLB) 61
1 Mox Diamond (STH) 138
1 Mox Opal (SOM) 179
1 Mystic Remora (ICE) 87
1 Mystical Tutor (MIR) 80
1 Necropotence (ICE) 154
1 Orcish Bowmasters (PLTR) 103s
1 Otawara, Soaring City (NEO) 271
1 Pact of Negation (FUT) 42
1 Plateau (ME4) 249
1 Polluted Delta (ONS) 321
1 Professional Face-Breaker (SNC) 426
1 Ragavan, Nimble Pilferer (MH2) 138
1 Rain of Filth (USG) 151
1 Ranger-Captain of Eos (MH1) 21
1 Red Elemental Blast (30A) 462
1 Rhystic Study (PCY) 45
1 Rite of Flame (CSP) 96
1 Scalding Tarn (ZEN) 223
1 Scrubland (ME4) 251
1 Sevinne's Reclamation (C19) 5
1 Silence (M10) 31
1 Simian Spirit Guide (PLC) 122
1 Smothering Tithe (RNA) 22
1 Snapback (TSP) 78
1 Sol Ring (WHO) 836
1 Spire of Industry (AER) 184
1 Swan Song (THS) 65
1 Tainted Pact (ODY) 164
1 Tarnished Citadel (ODY) 329
1 Tataru Taru (FIC) 138
1 Thassa's Oracle (THB) 308
1 Tundra (ME4) 255
1 Underground Sea (ME4) 256
1 Underworld Breach (THB) 161
1 Valley Floodcaller (BLB) 79
1 Vampiric Tutor (VIS) 72
1 Verdant Catacombs (ZEN) 229
1 Voice of Victory (TDM) 33
1 Volcanic Island (ME4) 260
1 Watery Grave (RAV) 286
1 Wheel of Fortune (VMA) 192
1 Windfall (USG) 111
1 Windswept Heath (ONS) 328
1 Wishclaw Talisman (ELD) 110considering(38)
1 Teferi, Time Raveler
1 Delney, Streetwise Lookout
1 Flesh Duplicate
1 Grim Hireling
1 Knuckles the Echidna
1 Ledger Shredder
1 Mercurial Spelldancer
1 Opposition Agent
1 Phantasmal Image
1 Pollywog Prodigy
1 Rev, Tithe Extractor
1 Talion, the Kindly Lord
1 Vivi Ornitier
1 Beseech the Mirror
1 Demonic Counsel
1 Last Chance
1 Peer into the Abyss
1 Praetor's Grasp
1 Toxic Deluge
1 Yawgmoth's Will
1 Fire Covenant
1 Burnt Offering
1 Cyclonic Rift
1 Gifts Ungiven
1 March of Swirling Mist
1 Miscast
1 Pyroblast
1 Grim Monolith
1 Mox Amber
1 Talisman of Dominance
1 Talisman of Progress
1 The One Ring
1 Steal Enchantment
1 Hallowed Fountain
1 Morphic Pool
1 Steam Vents
1 Undercity Sewers
1 Wooded Foothills